F-10 Curriculum (V8)
F-10 Curriculum (V9)
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In this lesson, students will create their own video game concept, complete with a loot box system. They will then calculate the probability of obtaining all unique items to form a complete set, considering the challenges this random system entails and how the gambling system inherent could lead to unexpected losses. The ...
Stormwater originated as rain and flows into creeks, rivers and other water bodies. Any rubbish or chemical pollution collected during this journey can end up polluting the waterways. This activity looks the impacts of stormwater and rubbish in our waterways. Outcomes of this learning activity are for students to: understand ...
This resource provides strategies for assessing students' ability to interpret, process, analyse and represent data using spreadsheets, pivot tables, plotting data and scripting activities. A link to a data set from a koala hospital provides extensive data for students to use. The resource includes maps, graphs and charts, ...
Dr Rebecca Vivian provides an overview of the CSER Digital Technologies Education Project from The University of Adelaide. The project includes free professional learning, a digital equipment lending library and a range of resources designed to support teachers in the implementation of the Australian Curriculum: Digital ...
This video explains ways in which the Digital Technologies curriculum and the Information and Communication Technology (ICT) General Capability can be implemented in schools. This video is the second in a series of three.
In this lesson sequence students summarise data using advanced filtering and grouping techniques, for example pivot tables in spreadsheets and aggregation functions in databases.
This lesson sequence intentionally uses a visual based programming tool to introduce designing and validating algorithms. Those students who complete this task can move to code the result in any text based language with which they are familiar.
This unit of work is intended to teach years 9–10 students basic programming, using general purpose programming language.
This lesson introduces some of the skills and concepts involved with Systems Thinking. Students are introduced to a number of Habits of a System Thinker, positive and negative feedback loops and the concept of supra- and subsystems.
This planning resource for Year 9 is for the topic of Transformation. Students explore and develop their understanding of the enlargement transformation using dynamic geometry software. They will investigate what changes and what remains the same when a shape or object is enlarged. Students will look for patterns in the ...
This lesson sequence offers an approaches to teaching object-oriented principles using text-based programming. It attempts to address the problem that many of programming languages are too complex and their environments confusing for many students.
This comprehensive resource describes the progression of algebra-related ideas and algebraic thinking. The resource demonstrates examples of relevant teaching strategies, investigations, activity plans and connected concepts in algebra including teaching and cultural implications.
In this lesson, students play a simple lottery game, analyse their odds of winning and how this influences the decisions they made. Students determine the differences between experimental and mathematical probability, conduct a simulation modelling an event and critically evaluate the odds of winning the lottery. The lesson ...
This lesson is designed for students to learn about car ownership in Australia and the real costs of buying and running a car. Students explore car ownership statistics in Australia, investigate the range of decisions people make about transport, calculate and compare costs of transport and make decisions on additional ...
In this lesson students learn how compound interest works. They explore the difference between simple interest and compound interest, apply compund interest to saving scenarios and calculate the outcomes from different deposit plans with compund interest applied. They then go on to consider the impact of compound interest ...
In this lesson, students compare and contrast gaming and gambling, and the effect on health and the potential harms. The lesson is outlined in detail including NSW curriculum links, learning intentions, discussion points, materials required, links to supporting videos, student handouts, student and teacher reflection points. ...
In this lesson, students will reflect on small moments of peace or happiness to write an original haiku. Students will demonstrate spoken word to perform a haiku for an audience.
In this activity, students will read Kim Mahood's article Country needs people, analyse the opening quotation and a painting, and explore the diverse representations of traditional ecological knowledge, culminating in a written reflection on how these elements shape their understanding of Martu burning practices.
In this lesson, students will research the lyrics of contemporary songs to analyse how social issues, are expressed through music and other art forms. Students will interpret song lyrics to create original art expressing the theme, issue, point of view, and/or facts from the song.
This planning resource for Year 9 is for the topic of Possible outcomes. Students are familiar with the language and concepts behind probability and possible outcomes. From here students focus their learning on using systematic approaches for various types of compound events before assigning probabilities to more complicated ...